|
|
Good is a social and cultural value. What one culture views as abominable (like slavery, gender oppression, etc.), another may view as normal and expected. A character's alignment is gauged by what they believe. The motives behind their actions is more important than what the culture sees as the "right" behind what they do. A paladin who rides at the head of his monarch's army in conquest of a rival nation is a good act. The fact that the conquest provides many slaves for the market is a mere cultural consequence.
|
|
This website uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. This [website, character sheet, or whatever it is] is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com. |