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Fighter

Alignment: Any.
Hit Die: d10.
Class Skills:
The fighter’s class skills (and the key ability for each skill) are Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Ride (Dex), and Swim (Str).
Skill Points at 1st Level: (2 + Int modifier) x 4.
Skill Points at Each Additional Level: 2 + Int modifier.

Weapon and Armor Proficiency: A fighter is proficient with all simple and martial weapons and with all armor (heavy, medium, and light) and shields (including tower shields).

Level
Base
Attack
Bonus
Fort
Ref
Will
Special
1 +1 +2 +0 +0 Bonus Feat
2 +2 +3 +0 +0 Bonus Feat
3 +3 +3 +1 +1  
4 +4 +4 +1 +1 Bonus Feat
5 +5 +4 +1 +1  
6 +6/+1 +5 +2 +2 Bonus Feat
7 +7/+2 +5 +2 +2  
8 +8/+3 +6 +2 +2 Bonus Feat
9 +9/+4 +6 +3 +3  
10 +10/+5 +7 +3 +3 Bonus Feat
11 +11/+6/+1 +7 +3 +3  
12 +12/+7/+2 +8 +4 +4 Bonus Feat
13 +13/+8/+3 +8 +4 +4  
14 +14/+9/+4 +9 +4 +4 Bonus Feat
15 +15/+10/+5 +9 +5 +5  
16 +16/+11/+6/+1 +10 +5 +5 Bonus Feat
17 +17/+12/+7/+2 +10 +5 +5  
18 +18/+13/+8/+3 +11 +6 +6 Bonus Feat
19 +19/+14/+9/+4 +11 +6 +6  
20 +20/+15/+10/+5 +12 +6 +6 Bonus Feat
21 +21/+16/+11/+6 +12 +7 +7  
22 +22/+17/+12/+7 +13 +7 +7 Bonus Feat
23 +23/+18/+13/+8 +13 +7 +7  
24 +24/+19/+14/+9 +14 +8 +8 Bonus Feat
25 +25/+20/+15/+10 +14 +8 +8  
26 +26/+21/+16/+11 +15 +8 +8 Bonus Feat
27 +27/+22/+17/+12 +15 +9 +9  
28 +28/+23/+18/+13 +16 +9 +9 Bonus Feat
29 +29/+24/+19/+14 +16 +9 +9  
30 +30/+25/+20/+15 +17 +10 +10 Bonus Feat

Bonus Feats: At 1st level, a fighter gets a bonus combat-oriented feat in addition to the feat that any 1st-level character gets and the bonus feat granted to a human character. The fighter gains an additional bonus feat at 2nd level and every two fighter levels thereafter (4th, 6th, 8th, 10th, 12th, 14th, 16th, 18th, and 20th). These bonus feats must be drawn from the feats noted as fighter bonus feats. A fighter must still meet all prerequisites for a bonus feat, including ability score and base attack bonus minimums.

These bonus feats are in addition to the feat that a character of any class gets from advancing levels. A fighter is not limited to the list of fighter bonus feats when choosing these feats.

Weapon Specialization: On achieving 4th level or higher, as a feat the fighter (and only the fighter) may take Weapon Specialization. Weapon Specialization adds a +2 damage bonus with a chosen weapon. The fighter must have Weapon Focus with that weapon to take Weapon Specialization. If the weapon is a ranged weapon, the damage bonus only applies if the target is within 30 feet, because only at that range can the fighter strike precisely enough to hit more effectively. The fighter may take this feat as a bonus feat or as a regular one.