Divine Monk
Prerequisites: Monk level 20th.
Benefit: The deity’s unarmed strikes are treated as a magic slashing weapon with an
enhancement bonus of +5 and the keen, lawful, and vorpal qualities. If the deity
chooses, a particular attack can be bludgeoning instead of slashing, but the
keen and vorpal qualities do not apply to that attack. Any unarmed attack the
deity makes has a base damage of 2d12.
The deity can use the
Deflect Arrows feat to deflect any ranged attacks (including spells that require
ranged touch attacks) as if they were arrows. The deity can deflect any number
of attacks in a single round. When the deity deflects any attack, the attack is
reflected upon the attacker, using the deity’s base ranged attack bonus. When
the deity deflects a spell, the spell’s level is added to the DC to deflect
the attack. The deity only gains
the second benefit of this ability if he or she has the Deflect Arrows feat.
Suggested Portfolio
Elements: Law.
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