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Divine Chronicle

Deities of Traykon
Elf Pantheon
Dwarf Pantheon
Gnome Pantheon
Halfling Pantheon
Quasi-Deities
Lost Deities

Monster Deities

Orc Pantheon
Giant Pantheon
Dragon Pantheon
Goblinoid Pantheon
Kobold Pantheon
Aquatic Deities
Other Monster Gods

Classifications

Divine Nature
Divine Avatars
Divine Abilities
Divine Ranks
Divine Characteristics
Divine Minions

Avatars

Aragon
T'Lor

Domains

Aragon (Greater God)
The Adversary, Great Slayer, Bonecrusher

Symbol: Gauntleted hand raising a longbow above a battlefield.
Alignment: Chaotic Neutral
Portfolio: Violent Death , Warfare, Change
Worshipers: Fighters, Merchants
Cleric Alignment: CG, N, CN, CE
DomainsChaos, Destruction, Magic, Strength, and War
Favored Weapon: War Sword
Intermediaries: Lyranis, Yenaldlooshi

The God of War and Destruction, Aragon is one of three surviving Ancient Elemental Gods.  Aragon is the chaotic force of War and Destruction in the world.  He apparently exists just to spread warfare across the world and is the sworn enemy of peace.  Most of the other deities shun him and his priests.  Battlefields everywhere are the province of the priesthood of Aragon. 

History/Relationships:  Aragon's priesthood is newly returned to Traykon as a powerful force.  Before the time of the Dragon Wars, Aragon's priests were scattered throughout the world spreading destruction and chaos wherever they went.  The Yuan-ti managed to nearly crush the priesthood of Aragon in the Empire right before the Dragon Wars.  For centuries, Aragon's influence in Traykon was weak.

Priests of Tyr and Pelor are at odds with Aragon's priests.  When the two priesthoods meet, it almost always results in combat.  Aragon is on good terms with the priesthoods of The Lost God and The Unnamed One.  All three priesthoods refer to a single inception of their deities.  This connection amongst these very different deities seems tenuous at best but for some reason, they will go out of their way to aid each other.  The gentler deities fear the possibility of the three entities joining forces on a more permanent basis.

Dogma:  Aragon teaches that the only absolute in the universe is change.  Chaos is the force that shapes worlds and makes life what it is.  Good, Evil, Love, Hatred, Vengeance, Piety; all of these things are subject to the changes brought by chaos unleashed.  Priests of Aragon tend to be unpredictable and are seldom trusted.  Death is a reward, the faithful go to serve as Aragon's elite warriors.  Laws are for the unenlightened.  War is the greatest catalyst for change, although there are many types of wars.  Many priests of Aragon multi-class as Barbarians or Fighters.  

Clergy and Temples: The Church of Aragon is quite small for a deity of his power.  Few small shrines exist in large multicultural cities.  The Hobgoblins maintain large and active shrines to Aragon and as a whole, the entire race adheres to the teachings of Aragon.  Priests of Aragon adhere to a strict battlefield hierarchy and infighting and inner turmoil is almost unheard of.  A priest is always aware of his superiors and even high priests look to the north to the Great Citadel for the Word.  Aragon's priests gain proficiency in all simple and martial weapons. Priests of Aragon pray for spells at any time.  The priesthood holds no day particularly holy. 

Few Paladins of Aragon exist in the world.  These brave souls follow the call of chaos instead of law or good.  Aragon's Paladins are skilled at warfare and strike fear in those who see them on the field of war.   These few brave souls are called Warmongers and are often the targets of an entire kingdom's enmity.

Avatar: Aragon is one of the Elder Elemental Gods and as such he retains the power to manifest his Avatar on Traykon at will. Even given this ability, he seldom will manifest except during epic battles or to directly confront the avatar of another deity. Aragon's Avatar

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