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TREASURE

MONSTERS WITH TREASURE

Every monster has a treasure rating (indicating how much treasure it has, although for some creatures the rating is “None”). The tables found below are used to determine the specifics. After referencing the level and kind of treasure (coins, goods, items) found in the creature’s description, roll on the appropriate row and columns of the proper table.

When generating an encounter dealing with monsters away from their lair, remember that a creature only takes what it can easily carry with it. In the case of a creature that cannot use treasure, that generally means nothing. The monster safeguards or hides its treasure as well as it can, but it leaves it behind when outside the lair.

Using the Treasure Table

Cross-reference the level of the treasure on the left with the type of treasure. The level of the treasure is equal to the CR of the monsters in the encounter. A standard treasure (one that includes coins, goods, and items) requires three rolls, one for each category.

 

Table: Treasure Values per Encounter

Encounter Level

Treasure per Encounter

Encounter Level

Treasure per Encounter

1

300 gp

11

7,500 gp

2

600 gp

12

9,800 gp

3

900 gp

13

13,000 gp

4

1,200 gp

14

17,000 gp

5

1,600 gp

15

22,000 gp

6

2,000 gp

16

28,000 gp

7

2,600 gp

17

36,000 gp

8

3,400 gp

18

47,000 gp

9

4,500 gp

19

61,000 gp

10

5,800 gp

20

80,000 gp

On average, the PCs should earn one treasure suitable to their level for each encounter they overcome.

Table: Average Treasure Results

Type

Average Result

Gem

275 gp

Art object

1,100 gp

Mundane item

350 gp

Minor magic item

1,000 gp

Medium magic item

10,000 gp

Major magic item

40,000 gp

 

Table: Treasure

Level

d%

–— Coins –—

d%

Goods

d%

Items

1st

01–14

—

01–90

—

01–71

—

 

15–29

1d6 x 1,000 cp

91–95

1 gem

72–95

1 mundane

 

30–52

1d8 x 100 sp

96–100

1 art

96–100

1 minor

 

53–95

2d8 x 10 gp

 

 

 

 

 

96–100

1d4 x 10 pp

 

 

 

 

2nd

01–13

—

01–81

—

01–49

—

 

14–23

1d10 x 1,000 cp

82–95

1d3 gems

50–85

1 mundane

 

24–43

2d10 x 100 sp

96–100

1d3 art

86–100

1 minor

 

44–95

4d10 x 10 gp

 

 

 

 

 

96–100

2d8 x 10 pp

 

 

 

 

3rd

01–11

—

01–77

—

01–49

—

 

12–21

2d10 x 1,000 cp

78–95

1d3 gems

50–79

1d3 mundane

 

22–41

4d8 x 100 sp

96–100

1d3 art

80–100

1 minor

 

42–95

1d4 x 100 gp

 

 

 

 

 

96–100

1d10 x 10 pp

 

 

 

 

4th

01–11

—

01–70

—

01–42

—

 

12–21

3d10 x 1,000 cp

71–95

1d4 gems

43–62

1d4 mundane

 

22–41

4d12 x 1,000 sp

96–100

1d3 art

63–100

1 minor

 

42–95

1d6 x 100 gp

 

 

 

 

 

96–100

1d8 x 10 pp

 

 

 

 

5th

01–10

—

01–60

—

01–57

—

 

11–19

1d4 x 10,000 cp

61–95

1d4 gems

58–67

1d4 mundane

 

20–38

1d6 x 1,000 sp

96–100

1d4 art

68–100

1d3 minor

 

39–95

1d8 x 100 gp

 

 

 

 

 

96–100

1d10 x 10 pp

 

 

 

 

6th

01–10

—

01–56

—

01–54

—

 

11–18

1d6 x 10,000 cp

57–92

1d4 gems

55–59

1d4 mundane

 

19–37

1d8 x 1,000 sp

93–100

1d4 art

60–99

1d3 minor

 

38–95

1d10 x 100 gp

100

1 medium

 

 

 

96–100

1d12 x 10 pp

 

 

 

 

7th

01–11

—

01–48

—

01–51

—

 

12–18

1d10 x 10,000 cp

49–88

1d4 gems

52–97

1d3 minor

 

19–35

1d12 x 1,000 sp

89–100

1d4 art

98–100

1 medium

 

36–93

2d6 x 100 gp

 

 

 

 

 

94–100

3d4 x 10 pp

 

 

 

 

8th

01–10

—

01–45

—

01–48

—

 

11–15

1d12 x 10,000 cp

46–85

1d6 gems

49–96

1d4 minor

 

16–29

2d6 x 1,000 sp

86–100

1d4 art

97–100

1 medium

 

30–87

2d8 x 100 gp

 

 

 

 

 

88–100

3d6 x 10 pp

 

 

 

 

9th

01–10

—

01–40

—

01–43

—

 

11–15

2d6 x 10,000 cp

41–80

1d8 gems

44–91

1d4 minor

 

16–29

2d8 x 1,000 sp

81–100

1d4 art

92–100

1 medium

 

30–85

5d4 x 100 gp

 

 

 

 

 

86–100

2d12 x 10 pp

 

 

 

 

10th

01–10

—

01–35

—

01–40

—

 

11–24

2d10 x 1,000 sp

36–79

1d8 gems

41–88

1d4 minor

 

25–79

6d4 x 100 gp

80–100

1d6 art

89–99

1 medium

 

80–100

5d6 x 10 pp

100

1 major

 

 

11th

01–08

—

01–24

—

01–31

—

 

09–14

3d10 x 1,000 sp

25–74

1d10 gems

32–84

1d4 minor

 

15–75

4d8 x 100 gp

75–100

1d6 art

85–98

1 medium

 

76–100

4d10 x 10 pp

99–100

1 major

 

 

12th

01–08

—

01–17

—

01–27

—

 

09–14

3d12 x 1,000 sp

18–70

1d10 gems

28–82

1d6 minor

 

15–75

1d4 x 1,000 gp

71–100

1d8 art

83–97

1 medium

 

76–100

1d4 x 100 pp

98–100

1 major

 

 

13th

01–08

—

01–11

—

01–19

—

 

09–75

1d4 x 1,000 gp

12–66

1d12 gems

20–73

1d6 minor

 

76–100

1d10 x 100 pp

67–100

1d10 art

74–95

1 medium

 

96–100

1 major

 

 

 

 

14th

01–08

—

01–11

—

01–19

—

 

09–75

1d6 x 1,000 gp

12–66

2d8 gems

20–58

1d6 minor

 

76–100

1d12 x 100 pp

67–100

2d6 art

59–92

1 medium

 

93–100

1 major

 

 

 

 

15th

01–03

—

01–09

—

01–11

—

 

04–74

1d8 x 1,000 gp

10–65

2d10 gems

12–46

1d10 minor

 

75–100

3d4 x 100 pp

66–100

2d8 art

47–90

1 medium

 

91–100

1 major

 

 

 

 

16th

01–03

—

01–07

—

01–40

—

 

04–74

1d12 x 1,000 gp

08–64

4d6 gems

41–46

1d10 minor

 

75–100

3d4 x 100 pp

65–100

2d10 art

47–90

1d3 medium

 

91–100

1 major

 

 

 

 

17th

01–03

—

01–04

—

01–33

—

 

04–68

3d4 x 1,000 gp

05–63

4d8 gems

34–83

1d3 medium

 

69–100

2d10 x 100 pp

64–100

3d8 art

84–100

1 major

18th

01–02

—

01–04

—

01–24

—

 

03–65

3d6 x 1,000 gp

05–54

3d12 gems

25–80

1d4 medium

 

66–100

5d4 x 100 pp

55–100

3d10 art

81–100

1 major

19th

01–02

—

01–03

—

01–04

—

 

03–65

3d8 x 1,000 gp

04–50

6d6 gems

05–70

1d4 medium

 

66–100

3d10 x 100 pp

51–100

6d6 art

71–100

1 major

20th

01–02

—

01–02

—

01–25

—

 

03–65

4d8 x 1,000 gp

03–38

4d10 gems

26–65

1d4 medium

 

66–100

4d10 x 100 pp

39–100

7d6 art

66–100

1d3 major

 

For treasures above 20th level, use the 20th-level row and then add a number of random major items.

 

Level

Magic Items

Level

Magic Items

Level

Magic Items

21st

+1

25th

+9

28th

+23

22nd

+2

26th

+12

29th

+31

23rd

+4

27th

+17

30th

+42

24th

+6

 

 

 

 

 

Table: Gems

d%

Value

Average

Examples

01–25

4d4 gp

10 gp

Banded, eye, or moss agate; azurite; blue quartz; hematite; lapis lazuli; malachite; obsidian; rhodochrosite; tiger eye turquoise; freshwater (irregular) pearl

26–50

2d4 x 10 gp

50 gp

Bloodstone; carnelian; chalcedony; chrysoprase; citrine; iolite, jasper; moonstone; onyx; peridot; rock crystal (clear quartz); sard; sardonyx; rose, smoky, or star rose quartz; zircon

51–70

4d4 x 10 gp

100 gp

Amber; amethyst; chrysoberyl; coral; red or brown-green garnet; jade; jet; white, golden, pink, or silver pearl; red spinel, red-brown or deep green spinel; tourmaline

71–90

2d4 x 100 gp

500 gp

Alexandrite; aquamarine; violet garnet; black pearl; deep blue spinel; golden yellow topaz

91–99

4d4 x 100 gp

1,000 gp

Emerald; white, black, or fire opal; blue sapphire; fiery yellow or rich purple corundum; blue or black star sapphire; star ruby

100

2d4 x 1,000 gp

5,000 gp

Clearest bright green emerald; blue-white, canary, pink, brown, or blue diamond; jacinth

 

Table: Art Objects

d%

Value

Average

Examples

01–10

1d10 x 10 gp

55 gp

Silver ewer; carved bone or ivory statuette; finely wrought small gold bracelet

11–25

3d6 x 10 gp

105 gp

Cloth of gold vestments; black velvet mask with numerous citrines; silver chalice with lapis lazuli gems

26–40

1d6 x 100 gp

350 gp

Large well-done wool tapestry; brass mug with jade inlays

41–50

1d10 x 100 gp

550 gp

Silver comb with moonstones; silver-plated steel longsword with jet jewel in hilt

51–60

2d6 x 100 gp

700 gp

Carved harp of exotic wood with ivory inlay and zircon gems; solid gold idol (10 lb.)

61–70

3d6 x 100 gp

1,050 gp

Gold dragon comb with red garnet eye; gold and topaz bottle stopper cork; ceremonial electrum dagger with a star ruby in the pommel

71–80

4d6 x 100 gp

1,400 gp

Eyepatch with mock eye of sapphire and moonstone; fire opal pendant on a fine gold chain; old masterpiece painting

81–85

5d6 x 100 gp

1,750 gp

Embroidered silk and velvet mantle with numerous moonstones; sapphire pendant on gold chain

86–90

1d4 x 1,000 gp

2,500 gp

Embroidered and bejeweled glove; jeweled anklet; gold music box

91–95

1d6 x 1,000 gp

3,500 gp

Golden circlet with four aquamarines; a string of small pink pearls (necklace)

96–99

2d4 x 1,000 gp

5,000 gp

Jeweled gold crown; jeweled electrum ring

100

2d6 x 1,000 gp

7,000 gp

Gold and ruby ring; gold cup set with emeralds

 

Table: Mundane Items

d%

Mundane Item

01–17

Alchemical item

01–12

Alchemist’s fire (1d4 flasks, 20 gp each)

13–24

Acid (2d4 flasks, 10 gp each)

25–36

Smokesticks (1d4 sticks, 20 gp each)

37–48

Holy water (1d4 flasks, 25 gp each)

49–62

Antitoxin (1d4 doses, 50 gp each)

63–74

Everburning torch

75–88

Tanglefoot bags (1d4 bags, 50 gp each)

89–100

Thunderstones (1d4 stones, 30 gp each)

18–50

Armor (roll d%: 01–10 = Small, 11–100 = Medium)

01–12

Chain shirt (100 gp)

13–18

Masterwork studded leather (175 gp)

19–26

Breastplate (200 gp)

27–34

Banded mail (250 gp)

35–54

Half-plate (600 gp)

55–80

Full plate (1,500 gp)

81–90

Darkwood

01–50

Buckler (205 gp)

51–100

Shield (257 gp)

91–100

Masterwork shield

01–17

Buckler (165 gp)

18–40

Light wooden shield (153 gp)

41–60

Light steel shield (159 gp)

61–83

Heavy wooden shield (157 gp)

84–100

Heavy steel shield (170 gp)

51–83

Weapons

01–50

Masterwork common melee weapon

51–70

Masterwork uncommon weapon

71–100

Masterwork common ranged weapon

84–100

Tools and gear

01–03

Backpack, empty (2 gp)

04–06

Crowbar (2 gp)

07–11

Lantern, bullseye (12 gp)

12–16

Lock, simple (20 gp)

17–21

Lock, average (40 gp)

22–28

Lock, good (80 gp)

29–35

Lock, superior (150 gp)

36–40

Manacles, masterwork (50 gp)

41–43

Mirror, small steel (10 gp)

44–46

Rope, silk (50 ft.) (10 gp)

47–53

Spyglass (1,000 gp)

54–58

Artisan’s tools, masterwork (55 gp)

59–63

Climber’s kit (80 gp)

64–68

Disguise kit (50 gp)

69–73

Healer’s kit (50 gp)

74–77

Holy symbol, silver (25 gp)

78–81

Hourglass (25 gp)

82–88

Magnifying glass (100 gp)

89–95

Musical instrument, masterwork (100 gp)

96–100

Thieves’ tools, masterwork (50 gp)