Terrain Specialization
Prerequisites: This feat may only be
taken at first level and only by someone with the ranger class. When
this feat is taken, choose a primary terrain. This feat may only
be taken once.
Benefit: The ranger gains a +2 circumstance
bonus to Hide, Search, Spot, and Survival checks
while in their primary terrain. Attempts to track the Ranger while
in his primary terrain have a +2 DC.
Special: A primary terrain needs to
be specific. Although a ranger may have a primary terrain of "woodland,"
he will not get the circumstance bonus to jungle, hill, or forest terrain.
Woodland denotes a wooded area that is "groomed" and kept free from debris.
DMs are encouraged to be specific when defining the primary terrain.
Just as all deserts are not the same, neither are forests or swamps.
Concealing Tracks
Prerequisites: Ranger, Survival 5+ ranks,
Track,
Wisdom 13+
Benefit: The character may make a Survival check and compare the results to table 1-1: Ability Modifiers and
Bonus Spells in the Player's Handbook. The resulting modifier is
added (or subtracted) from the DC for creatures trying to track you.
(This is cumulative with the +5 DC for the Tracked party hides trail condition modifier.) You must move at 1/2 your normal speed to be able to
use this feat. Moving faster than allowed results in a -10 modifier
to your Survival check.