Granted Powers: You cast animal friendship once per day. Knowledge (nature) is a class skill.
| 1. Calm Animals | Calms 2d4 +1/level HD of animals, beasts, and magical beasts |
| 2. Hold Animal | Hold one animal helpless; 1 round/level. |
| 3. Dominate Animal | Subject animal obeys silent mental commands. |
| 4. Repel Vermin | Insects stay 10 ft. away. |
| 5. Commune with Nature | Learn about terrain for one mile/level. |
| 6. Antilife Shell | 10-ft. field hedges out living creatures. |
| 7. Animal Shapes | One ally/level polymorphs into chosen animal. |
| 8. Creeping Doom | Carpet of insects attacks at your command. |
| 9. Shapechange | Transforms you into any creature, and change forms once per round. |