Granted Powers: +2 enhancement bonus to Dexterity, speed increased +10 ft. when in light armor, +2 enhancement bonus on initiative. These are supernatural abilities.
| 1. Blur | Attacks miss subject 20% of time. |
| 2. Cat's Grace | Subject gains 1d4+1 Dex for 1 hr./level. |
| 3. Air Walk | Subject treads on air as if solid (climb at 45-degree angle). |
| 4. Haste | Extra partial action and +4 AC |
| 5. Tree Stride | Step from one tree to another far away. |
| 6. Wind Walk | You and your allies turn vaporous and travel fast. |
| 7. Mass Haste | As haste, affects 1/level subjects. |
| 8. Blink | You randomly vanish and reappear for 1 round/level. |
| 9. Time Stop | You act freely for 1d4+1 rounds. |
Note: This feat first appeared in Defenders of the Faith.