Granted Power: Your touch infuses life and weapons with chaos, and you revel in all things anarchic.
Touch of Chaos (Sp): You can imbue a target with chaos as a melee touch attack. For the next round, anytime the target rolls a d20, he must roll twice and take the less favorable result. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Chaos Blade (Su): At 8th level, you can give a weapon touched the anarchic special weapon quality for a number of rounds equal to 1/2 your cleric level. You can use this ability once per day at 8th level, and an additional time per day for every four levels beyond 8th.
|1. Protection from Law
||+2 AC and saves, counter mind control, hedge out elementals and outsiders.
|2. Align Weapon
||Align weapon makes a weapon chaotic, evil, good, or lawful, as you choose.
|3. Magic Circle against Law
||As protection spells, but 10-ft. radius and 10 min./level
|4. Chaos Hammer
||Damages and staggers lawful creatures.
|5. Dispel Law
||+4 bonus against attacks by lawful creatures.
|6. Animate Objects
||Objects attack your foes.
|7. Word of Chaos
||Kills, confuses, stuns, or deafens nonchaotic subjects.
|8. Cloak of Chaos
||+4 AC, +4 resistance, SR 25 against lawful spells.
|9. Summon Monster IX*
||Calls outsider to fight for you.
as a chaos spell only.