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Chaos Domain
Granted Power: Your touch infuses life and weapons with chaos, and you revel in all things anarchic.
Touch of Chaos (Sp): You can imbue a target with chaos as a melee touch attack. For the next round, anytime the target rolls a d20, he must roll twice and take the less favorable result. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Chaos Blade (Su): At 8th level, you can give a weapon touched the anarchic special weapon quality for a number of rounds equal to 1/2 your cleric level. You can use this ability once per day at 8th level, and an additional time per day for every four levels beyond 8th.
| 1. Protection from Law |
+2 AC and saves, counter mind control, hedge out elementals and outsiders. |
| 2. Align Weapon |
Align weapon makes a weapon chaotic, evil, good, or lawful, as you choose. |
| 3. Magic Circle against Law |
As protection spells, but 10-ft. radius and 10 min./level |
| 4. Chaos Hammer |
Damages and staggers lawful creatures. |
| 5. Dispel Law |
+4 bonus against attacks by lawful creatures. |
| 6. Animate Objects |
Objects attack your foes. |
| 7. Word of Chaos |
Kills, confuses, stuns, or deafens nonchaotic subjects. |
| 8. Cloak of Chaos |
+4 AC, +4 resistance, SR 25 against lawful spells. |
| 9. Summon Monster IX* |
Calls outsider to fight for you. |
*Cast
as a chaos spell only. |