Charm Domain

Granted Power: The character can boost his or her Charisma by 4 points once per day. Activating this power is a free action. The Charisma increase lasts 1 minute.

1 Charm person

Makes one person your friend.
2 Calm emotions Calms creatures, negating emotion effects.
3 Suggestion Compels subject to follow stated course of action.
4 Emotion Projects strong emotions at a target.
5 Charm monster Makes monster believe it is your ally.
6 Geas/quest As lesser geas, plus it affects any creature.
7 Insanity Subject suffers continuous confusion.
8 Demand As sending, plus you can send suggestion.
9 Dominate monster As dominate person, but any creature.