Granted Power: The character can boost his or her
Charisma by 4 points once per day. Activating this power is a free action. The
Charisma increase lasts 1 minute.
|
1 Charm person |
Makes one person your friend. |
| 2 Calm emotions | Calms creatures, negating emotion effects. |
| 3 Suggestion | Compels subject to follow stated course of action. |
| 4 Emotion | Projects strong emotions at a target. |
| 5 Charm monster | Makes monster believe it is your ally. |
| 6 Geas/quest | As lesser geas, plus it affects any creature. |
| 7 Insanity | Subject suffers continuous confusion. |
| 8 Demand | As sending, plus you can send suggestion. |
| 9 Dominate monster | As dominate person, but any creature. |