| 1. Detect Secret Doors | Reveals hidden doors within 60 ft. |
| 2. Calm Emotions | Calms 1d6 subjects/level, negating emotion effects. |
| 3. Suggestion | Compels subject to follow stated course of action. |
| 4. Emotion | Arouses strong emotion in subject. |
| 5. Charm Monster | Makes monster believe it is your ally. |
| 6. Geas/quest | Commands subject. |
| 7. Insanity | Subject suffers continuous confusion. |
| 8. Demand | As sending, plus you can send suggestion. |
| 9. Dominate Monster | Controls any creature telepathically. |
Note: This feat first appeared in the Forgotten Realms Campaign Setting.