Destruction Domain


Granted Power: You gain the smite power, the supernatural ability to make a single melee attack with a +4 attack bonus and a damage bonus equal to your cleric level (if you hit). You must declare the smite before making the attack. It is usable once per day.
 
1. Inflict Light WoundsTouch attack, 1d8 +1/level damage (max +5).
2. ShatterSonic vibration damages objects or crystalline creatures.
3. ContagionContagion. Infects subject with chosen disease.
4. Inflict Critical WoundsTouch attack, 4d8 +1/level damage (max +20).
5. Circle of DoomDeals 1d8 +1/level damage in all directions.
6. HarmSubject loses all but 1d4 hp.
7. DisintegrateMakes one creature or object vanish.
8. EarthquakeIntense tremor shakes 5-ft./level radius.
9. ImplosionKills one creature/round.