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Destruction Domain
Granted Powers: You revel in ruin and devastation, and can deliver particularly destructive attacks.
Destructive Smite (Su): You gain the destructive smite power: the supernatural ability to make a single melee attack with a morale bonus on damage rolls equal to 1/2 your cleric level (minimum 1). You must declare the destructive smite before making the attack. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Destructive Aura (Su): At 8th level, you can emit a 30-foot aura of destruction for a number of rounds per day equal to your cleric level. All attacks made against targets in this aura (including you) gain a morale bonus on damage equal to 1/2 your cleric level and all critical threats are automatically confirmed. These rounds do not need to be consecutive.
| 1. True Strike |
+20 on your next attack roll. |
| 2. Shatter |
Sonic vibration damages objects or crystalline creatures. |
| 3. Rage |
Gives +2 to Str and Con, +1 on Will saves, –2 to AC. |
| 4. Inflict Critical Wounds |
Touch attack, 4d8 +1/level damage (max +20). |
| 5. Shout |
Deals 1d8 +1/level damage in all directions. | | 6. Harm |
Subject loses all but 1d4 hp. | | 7. Disintegrate |
Makes one creature or object vanish. | | 8. Earthquake |
Intense tremor shakes 5-ft./level radius. | | 9. Implosion |
Kills one creature/round. | |