Granted Powers: You revel in ruin and devastation, and can deliver particularly destructive attacks.
Destructive Smite (Su): You gain the destructive smite power: the supernatural ability to make a single melee attack with a morale bonus on damage rolls equal to 1/2 your cleric level (minimum 1). You must declare the destructive smite before making the attack. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Destructive Aura (Su): At 8th level, you can emit a 30-foot aura of destruction for a number of rounds per day equal to your cleric level. All attacks made against targets in this aura (including you) gain a morale bonus on damage equal to 1/2 your cleric level and all critical threats are automatically confirmed. These rounds do not need to be consecutive.
|1. True Strike
||+20 on your next attack roll.
||Sonic vibration damages objects or crystalline creatures.|
||Gives +2 to Str and Con, +1 on Will saves, –2 to AC.
|4. Inflict Critical Wounds
||Touch attack, 4d8 +1/level damage (max +20).|
||Deals 1d8 +1/level damage in all directions.|
||Subject loses all but 1d4 hp.|
||Makes one creature or object vanish.|
||Intense tremor shakes 5-ft./level radius.|
||Kills one creature/round.|