Granted Power: You cast evil spells at +1 caster level.
| 1. Protection from Good | Protection from Good. +2 AC and saves, counter mind control, hedge out elementals and outsiders |
| 2. Desecrate | Fills area with negative energy, making undead stronger. |
| 3. Magic Circle against Good | As protection spells, but 10-ft. radius and 10 min./level |
| 4. Unholy Blight | Damages and sickens good creatures. |
| 5. Dispel Good | +4 bonus against attacks by good creatures. |
| 6. Create Undead | Ghouls, shadows, ghasts, wights, or wraiths. |
| 7. Blasphemy | Kills, paralyzes, weakens, or dazes nonevil subjects. |
| 8. Unholy Aura | +4 AC, +4 resistance, SR 25 against good spells. |
| 9. Summon Monster IX.* | Calls outsider to fight for you. |
*Cast as an evil spell only.