Healing Domain


Granted Power: You cast healing spells at +1 caster level.
 
1. Cure Light WoundsCures 1d8 +1/level damage (max +5).
2. Cure Moderate WoundsCures 2d8 +1/level damage (max +10).
3. Cure Serious WoundsCures 3d8 +1/level damage (max +15).
4. Cure Critical WoundsCures 4d8 +1/level damage (max +20).
5. Healing CircleCures 1d8 +1/level damage in all directions.
6. HealCures all damage, diseases, and mental conditions.
7. RegenerateSubject's severed limbs grow back.
8. Mass HealAs heal, but with several subjects.
9. True ResurrectionAs resurrection, plus remains aren't needed.