Granted Power: You cast healing spells at +1 caster level.
| 1. Cure Light Wounds | Cures 1d8 +1/level damage (max +5). |
| 2. Cure Moderate Wounds | Cures 2d8 +1/level damage (max +10). |
| 3. Cure Serious Wounds | Cures 3d8 +1/level damage (max +15). |
| 4. Cure Critical Wounds | Cures 4d8 +1/level damage (max +20). |
| 5. Healing Circle | Cures 1d8 +1/level damage in all directions. |
| 6. Heal | Cures all damage, diseases, and mental conditions. |
| 7. Regenerate | Subject's severed limbs grow back. |
| 8. Mass Heal | As heal, but with several subjects. |
| 9. True Resurrection | As resurrection, plus remains aren't needed. |