Granted Powers: Rebuke or command plant creatures as an evil cleric rebukes or commands undead. Use these abilities a total number of times per day equal to 3 + your Charisma modifier.
Knowledge (nature) is a class skill.
| 1. Entangle | Entangle. Plants entangle everyone in 40-ft.-radius circle. |
| 2. Barkskin | Barkskin. Grants +3 natural armor bonus (or higher). |
| 3. Plant Growth | Plant Growth. Grows vegetation, improves crops. |
| 4. Control Plants | Control Plants. Talk to and control plants & fungi. |
| 5. Wall of Thorns | Wall of Thorns. Thorns damage anyone who tries to pass. |
| 6. Repel Wood | Repel Wood. Pushes away wooden objects. |
| 7. Changestaff | Changestaff. Your staff becomes a treant on command. |
| 8. Command Plants | Command Plants. Plants animate and vegetation entangles. |
| 9. Shambler | Shambler. Summons 1d4+2 shambling mounds to fight for you. |