Granted Powers: In strength and brawn there is truth—your faith gives you incredible might and power.
Strength Surge (Sp): As a standard action, you can touch a creature to give it great strength. For 1 round, the target gains an enhancement bonus equal to 1/2 your cleric level (minimum +1) to melee attacks, combat maneuver checks that rely on Strength, Strength-based skills, and Strength checks. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Might of the Gods (Su): At 8th level, you can add your cleric level as an enhancement bonus to your Strength score for a number of rounds per day equal to your cleric level. This bonus only applies on Strength checks and Strength-based skill checks. These rounds do not need to be consecutive.
|1. Enlarge Person
||Humanoid creature doubles in size.
|2. Bullís Strength
|| Subject gains 1d4+1 Str for 1 hr./level.|
|3. Magic Vestment
|| Armor or shield gains +1 enhancement three level.|
|4. Spell Immunity
|| Subject is immune to one spell/four levels.|
|5. Righteous Might
|| Your size increases, and you gain +4 Str.|
|| Stops blows, cuts, stabs, and slashes.|
|7. Grasping Hand
|| Hand provides cover, pushes, or grapples.|
|8. Clenched Fist
|| Large hand attacks your foes.|
|9. Crushing Hand
|| As grasping hand, but stronger.