Trickery Domain


Granted Power: Bluff, Disguise, and Hide are class skills.
 
1. Change SelfChange Self. Change own appearance.
2. InvisibilityInvisibility. Subject invisible 10 min./level or until it attacks.
3. NondetectionNondetection. Hides subject from divination, scrying.
4. ConfusionConfusion. Makes subjects behave oddly for 1 round/level.
5. False VisionFalse Vision. Fools scrying with an illusion.
6. MisleadMislead. Turns you invisible and creates illusory double.
7. ScreenScreen. Illusion hides area from vision, scrying.
8. Polymorph Any ObjectPolymorph Any Object. Changes any subject into anything else.
9. Time StopTime Stop. You act freely for 1d4+1 rounds.