War Domain


Granted Power: Free Martial Weapon Proficiency (if necessary) and Weapon Focus with the deity’s favored weapon.
 
1. Magic WeaponMagic Weapon. Weapon gains +1 bonus.
2. Spiritual WeaponSpiritual Weapon. Magical weapon attacks on its own..
3. Magic VestmentMagic Vestment. Armor or shield gains +1 enhancement/three levels.
4. Divine PowerDivine Power. You gain attack bonus, 18 Str, and 1 hp/level.
5. Flame StrikeFlame Strike. Smite foes with divine fire (1d6 damage/level).
6. Blade BarrierBlade Barrier. Blades encircling you deal 1d6 damage/level.
7. Power Word, StunPower Word, Stun. Stuns creature with up to 150 hp.
8. Power Word, BlindPower Word, Blind. Blinds 200 hp worth of creatures.
9. Power Word, KillPower Word, Kill. Kills one tough subject or many weak ones.