Enchantment
Level: Madness 3
Components: V, S
Casting Time: One action
Range: Touch
Target: Creature touched
Duration: 1 round/level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
The caster can put a creature into a blood frenzy. In this
rage, the creature gains +4 to Strength, +4 to Constitution, and a +2 morale
bonus on Will saves. (Unlike a barbarian rage, no penalty to AC is suffered, and
no fatigue period occurs after the rage is over.)