Song of Songs
Bard, Druid, and Ranger character get a chance as they advance in levels (see the Character section for levels and DC) to learn fragments of the song of life. Those who roll a 1 on their wisdom check suffer the madness that the music of nature can bring upon the seekers. When a natural 1 is rolled on the wisdom check, the character must immediately make a Will save (DC 25) or suffer -2 Intelligence, -2 Wisdom, and become obsessed with living amongst secluded groves or glades. The obsessed characters will be unable to function when in crowded settings suffering a -2 to all skill checks and attack rolls.
Those who make their roll gain insight into the song of songs and gain
some special knowledge or special ability due to their understanding of
the mythic music. Bards roll 1d10 and add the number of previously
successful Wisdom checks for the song of songs to find out what they learn.
Druids roll 1d20 and add the number of previously successful Wisdom checks
for the song of songs to find out what they learn. Rangers roll 1d10
and add one half of their class level to find out what they learn of the
song of songs.
| Roll | Effect |
| 1-15 | You gain knowledge of a new spell of a level you can cast if you are a Bard. You gain the ability to cast one extra spell per day of the highest level that you can cast of you are a Druid or Ranger. |
| 16-20 | You gain knowledge of some secret. You are totally unable to impart this understanding on another being but the knowledge is immediate. (See table S-2 for Knowledge Gained.) NOTE: Not all possible knowledges gained are listed. DMs are encouraged to add their own knowledges. |
| 21-25 | You gain some kind of spell like ability. This ability is usable only once per day. The ability can be activated as a free action by simple concentration. (See table S-3 for Ability Gained.) NOTE: Not all possible abilities gained are listed. DMs are encouraged to add their own abilities. |
| 26-30 | You gain a supernatural or extraordinary ability. These abilities can be activated at will and there is no limit on how many times they can be activated. (See table S-4 for Ability Gained.) NOTE: Not all possible abilities gained are listed. DMs are encouraged to add their own abilities. |
| 31+ | This level of understanding is only open to Bards. Non-bards roll twice more and ignore a result of 31 or greater. A bard who gets a roll this high gains a fuller understanding of the song of songs and can emulate portions of it. These special songs may only be sung (or played) once per day. A bard can attempt to sing a song more than once per day but must make a Perform check (DC 30) or lose his voice for one week. If the check is failed by more than 5, the character strains his voice (or fingers) and suffers a -4 circumstance penalty to all Perform checks. This penalty lasts until a Heal is cast upon the character. (See table S-5 for Song Gained.) |
| Roll
d10 |
Effect |
| 1 | Detect Magic |
| 2 | Detect Poison |
| 3 | Detect Undead |
| 4 | Create Water |
| 5 | Know Direction |
| 6 | Pass without Trace |
| 7 | Speak with Animals |
| 8 | Hypnotism |
| 9 | Message |
| 10 | Sanctuary |
|
|
|
Effect Special Note |
|
|
Song of Summoning | You can summon any nature spirit or elemental of up to your hit die. The creature summoned will stay for as long as the character sings plus an additional 5 rounds. The creature will perform any simple task that you have in mind when you sing the song of summoning. |
|
|
Rend the Fabric | This song can conjure up an outsider. Once summoned, you can ask a service of the outsider but it isn't compelled to perform the action. The bard should be ready to bargain with the outsider for the requested action. The outsider will stay for 24 hours or until the service is completed. |
|
|
Steal Power | This song is a much feared song of nature. When this music is heard, all creatures other than the bard must make a Fortitude save (DC 25) or suffer negative levels equal to the bards Charisma modifier. Undead who hear the song are commanded or destroyed as if the bard was a cleric. 3d6 plus class level worth of HD of undead are commanded or destroyed by this spell. |
|
|
Create Form | Also called the Song of Shaping, this music allows the bard to form inanimate material into any form desired. The Bard can shape up to one cubic foot per level. |
|
|
Breath of Life | This song raises dead creatures or coaxes elemental spirits to animate inanimate constructs giving it a semblance of life. The bard can raise a creature as if he had just cast the raise dead spell. Elemental spirits can be coaxed to animate the inanimate. Treat these creations as objects under the animate object spell. If the construct is humanoid shaped, it can pass as human in appearance only. The construct has an effective Intelligence of 3 and can be mistaken for childlike in mentality. |
|
|
Nature's Wings | When this song is sung, you can travel anywhere in the world at the speed of the wind. The bard goes slightly into the ethereal plane but can still see things normally in the material world. The bard simply thinks of the direction she wishes to go and then goes in that direction at an astonishing 100 miles per hour. |
|
|
Shifting Melody | When this song is sung, the bard can shift into any other plane of existence as if he was casting plane shift. The bard is capable of taking up to 5 other people with him on these journeys. |
|
|
Discord | This rather potent weapon forces all creatures to return to their natural form. This effects creatures under the effect of polymorph and shapechange as well as natural and supernatural shapechanging abilities. Creatures forced to assume their natural form are stunned and unable to act for three rounds. Outsiders are immediately banished by this song. |
|
|
Control | This song is capable of compelling any one person to act out the lyrics of the song. If the bard uses music instead of song, the words must still be spoken. When the words are said, the victim of the song must make a Will save (DC 30) or he is forced to do exactly what the lyrics say. |
|
|
Vicious Circle | This is the ultimate song against spellcasters. While this song is being sung, all spells cast at the bard are reflected back at the original caster. |
| Bard | Druid | Ranger |
