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Halfling

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There are no changes to the Halflings of the Player's Handbook.  There is a cultural note to be made.  In the northern plains, a hearty group of halflings compete for territory and food with the larger and stronger orcs and humans.  These halflings have befriended the terrors of the plains, the wolf.  These Wolfriders use speed and strength to compete with the humans numbers and the orcs strength.  There are no Halfling subraces in Traykon.  All Halflings have the following racial traits: 

  • +2 Dexterity, –2 Strength.
  • Small: As a Small creature, a halfling gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but she uses smaller weapons than humans use, and her lifting and carrying limits are three-quarters of those of a Medium character.
  • Halfling base land speed is 20 feet.
  • +2 racial bonus on Climb, Jump, and Move Silently checks.
  • +1 racial bonus on all saving throws.
  • +2 morale bonus on saving throws against fear: This bonus stacks with the halfling’s +1 bonus on saving throws in general.
  • +1 racial bonus on attack rolls with thrown weapons and slings.
  • +2 racial bonus on Listen checks.
  • Automatic Languages: Common and Halfling. Bonus Languages: Dwarven, Elven, Gnome, Goblin, and Orc.
  • Favored Class: Rogue. A multiclass halfling’s rogue class does not count when determining whether she takes an experience point penalty for multiclassing.

Halflings no longer exist in The Empire.  Genocide has removed them from the continent.  The Snow Elves lament this loss but all other races under the thumb of the Yuan-ti are too worried about their own continued existence that they have not even paused to think about the loss.  The Yuan-ti slay all Halflings they come across outside of the Empire with impunity.

Halfling Words of Wisdom

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